Saturday, December 7, 2013

DnD 4e Online game

I've joined a Play by Post game of D&D 4th Edition. The premise of the game is that we'll be a military unit, with action on land and sea and underwater. I decided to take a Warforged fighter.

Unit DEN-10, level 9
Warforged, Fighter (Weaponmaster)
Build: Great Weapon Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: Two-handed Weapon Talent
Theme: Watershaper
Background: Experimental Prototype (+2 Athletics)

STR 21, CON 17, DEX 10, INT 8, WIS 15, CHA 10

STR 17, CON 14, DEX 10, INT 8, WIS 14, CHA 10

AC: 25 Fort: 24 Ref: 17 Will: 20
HP: 80 Surges: 12 Surge Value: 20

Athletics +14, Endurance +12, Intimidate +11, Perception +11

Acrobatics +2, Arcana +3, Bluff +4, Diplomacy +4, Dungeoneering +6, Heal +8, History +3, Insight +8, Nature +6, Religion +3, Stealth +2, Streetwise +4, Thievery +2

Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Watershaper Attack: Buffeting Wave
Warforged Racial Power: Warforged Resolve
Fighter Attack: Combat Challenge
Fighter Attack 1: Footwork Lure
Fighter Attack 1: Weapon Master's Strike
Fighter Attack 1: Steel Serpent Strike
Fighter Attack 1: Unstoppable Advance
Fighter Utility 2: Glowering Threat
Fighter Attack 3: Dance of Steel
Fighter Attack 5: Bedeviling Assault
Fighter Utility 6: Ignore Weakness
Fighter Attack 7: Come and Get It
Fighter Attack 9: Jackal Strike

Level 1: Warforged Tactics
Level 2: Weapon Proficiency (Gouge)
Level 4: Armor Proficiency: Plate
Level 6: Warforged Superiority
Level 8: Battle Berserker
Level 9: Improved Defenses
Level 9: Two-Handed Weapon Expertise

Dread Gouge +2 x1
Magnetic Layered Plate Armor +2 x1
Iron Armbands of Power (heroic tier) x1
Rushing Cleats x1
Amulet of Life +2 x1
Gauntlets of Blood (heroic tier) x1
Potion of Water Walking x5
Distance Javelin +1
Adventurer's Kit
Helm of Exemplary Defense x1

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