Thursday, December 6, 2012

Savage Worlds Lizardfolk

These are not the by-the-book Saurians

Natural Weapons: Str+d4 damage from teeth, claws, tail
Infrared vision
Cold blooded: -4 to resist Cold Environment penalties
Outsider: -2 Charisma penalty when dealing with non-saurians

Stone Tree
Agility d6
Smarts d4
Spirit d6
Strength d10
Vigor d6
Pace 6, Parry 7, Toughness 6

Fighting d10
Shooting d6
Notice d6
Healing d4
Climbing d6
Knowledge d4

Edges: Brawny, Berserk
Hindrances: Curious, Loyal

Smoke Viper
Agility d10
Smarts d6
Spirit d6
Strength d6
Vigor d6
Pace 6, Parry 5, Toughness 5

Fighting d6
Shooting d10
Notice d8
Survival d6
Tracking d6
Knowledge d4

Edges:  Alertness
Hindrances: Hard of Hearing, Cautious, Phobia: Heights

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