The way this works is that you start a scene, keeping track of the characters involved and their objectives. Decide what would be a logical next step or information you need, pose it as a "yes/no" question, and roll the dice. You may get an Exceptional Yes, a Yes, a No, or an Exceptional No; in addition, the dice may tell you that the scene is Altered or Interrupted.
For instance, your Noir Detective bursts into the gangster safe house. You decide it would be reasonable to ask "Are there gangsters here?" and roll the dice; your answer may be:
- Exceptional Yes: a lot of them
- Yes: one or two
- No: not at the moment
- Exceptional No: the place has been cleaned out
There's a list of keywords to help jog your imagination when you're trying to decide what the Alterations and Interrupts might be.
The key parts of this are the concept, plus the Fate Chart which gives your die roll results, and the key words; you shouldn't need to refer to the book during play.
It's a $6.95 PDF, which I think is worth it.
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